Zone of the Enders
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“Ultimately, I feel the game design part of the development should be done by the game designers. If I start tinkering with the work they've done it would be weird. [...] it would be like punching holes in the foundation of a building. "This column looks funky—take it out!" And then the whole thing collapses.”
Quote 2003 shmuplations.com; interview from the artbook "Visual Works of Anubis" (Zone of the Enders: The 2nd Runner), unofficial English translation -
“Well, this isn't fake news, but every single day from all over the world, I get messages saying, hey, make a new Metal Gear, or PT, or Boktai, or Zone of the Enders. I take this as a positive thing, but also, as adults, everyone should know that this isn't going to happen, right?”
Anecdote 2022-11 HIDEO KOJIMA presents Brain Structure, ep. 10 «TGA Special: The truths behind internet rumors?!» (Spotify Studios × Kojima Productions); official English dub, own transcription -
Besides Metal Gear, at Konami Kojima produced or supervised other games: he was producer of Zone of the Enders (2001) and of Boktai (2003), executive producer of Castlevania: Lords of Shadow (2010) and supervising director of Metal Gear Rising: Revengeance (2013).
Paraphrase Wikipedia — Hideo Kojima -
Kojima created and directed the video games Metal Gear (1987), Snatcher (1988), Metal Gear 2: Solid Snake (1990), Policenauts (1994), Metal Gear Solid (1998), Metal Gear Solid 2 (2001), Metal Gear Solid 3 (2004), Metal Gear Solid 4 (2008), Peace Walker (2010), Metal Gear Solid V (2014–2015), P.T. (2014), Death Stranding (2019) and Death Stranding 2 (2025); he has OD and Physint in development. He has also produced or supervised other video games such as Zone of the Enders, the Boktai series, Castlevania: Lords of Shadow and Metal Gear Rising.
Paraphrase Wikipedia — Hideo Kojima