Kojima Archive

Kojima compared Christie’s novels to quiz shows and video games:…

Paraphrase 2011-02

Kojima compared Christie’s novels to quiz shows and video games: brisk reads of precise length and density that focus on dilemma and deceit rather than leaving a depressive social or emotional burden. He argued that, as with action or puzzle games, readers learn her patterns with practice and engage in an intellectual contest with the author, though Christie will defeat them again if they become complacent.

Source
VIZ Media — The Creative Gene; official English translation, 2011-02 (Part one, essay on And Then There Were None). View source ↗
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