“I felt great potential in the medium”
Kojima placed his formative influences as a player on the original Famicom and cited early reference points such as Super Mario Bros., Xevious and the Japanese text adventure Portopia Renzoku Satsujin Jiken; he said he felt great potential in the medium and that what attracted him from the start was interactivity.
“mentioned titles like Super Mario Brothers, Xevious, and the Japanese text adventure Portopia Renzoku Satsujin Jiken as early influences on his work”