Kojima Archive

It ended up being more like a puzzle action game.

Direct quote 2009-05-06
“It ended up being more like a puzzle action game.”
What it documents

Kojima recalled that he entered the industry long before games had 3D graphics, orchestral soundtracks, and motion-sensor controllers, and that the first Metal Gear didn’t even have sound effects; he said it ended up being more like a puzzle action game.

Source
BusinessWeek, by Kenji Hall, 2009-05-06 (page 1 of 2). View source ↗

“The first Metal Gear didn't even have sound effects. "It ended up being more like a puzzle action game," he says.”

See on the map

Related

← Back to the archive