Kojima called the video game designer his tiger form: upon transforming into it, he said he had shed the pride and shyness that had held back his writing. He thus found another way to pass his stories to later generations, no longer as prose but as video games.
Kojima called the video game designer his tiger form: upon…
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Before becoming a designer, Kojima turned to stories as a compass when he doubted his future: experiencing unfamiliar times and places expanded his world and refined his outlook. When he was able to make a living from creating, he changed his relationship with stories and began thinking about how to connect his works with players and the world; he said he wanted to push those who were standing still, help them move forward, and make the world better.
creativity 2019-07 VIZ Media — The Creative Gene; official English translation -
“Ourselves, we're like the people who made their own films before making it big in Hollywood. I think we've got the skills we need to make anything we want, anywhere we want, on any budget we want. That's where my pride, or my confidence, comes from.”
creativity 2009-11-04 1UP.com, by Kevin Gifford; translation of a talk published in the Japanese magazine Famitsu -
Kojima said that making video games was his mountain: it pulled him away from his previous path and saved him. He noted that the medium was changing form, yet he resolved to keep climbing even if he had to abandon everything else—not because the mountain was already there, but precisely because it was not yet there.
video games 2012-07 VIZ Media — The Creative Gene; official English translation -
“So you have to cover up that ordinary parts and lead people in a certain direction where they'll think, maybe I can become a hero.”
video games 2022-11 HIDEO KOJIMA presents Brain Structure, ep. 9 «Hideo Kojima x S.S. Rajamouli: RRR» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“I don't play games so much. I watch movies, read books, meet people and go to museums, and I'm not copying anything from a game. And there are lot of game creators just watching other games,”
film 2025-08-27 Rolling Stone (joint interview with Nicolas Winding Refn)