Kojima Archive

There's a key moment where we had a discussion, probably halfway…

Direct quote 2025-06-13
“There's a key moment where we had a discussion, probably halfway [through] when we were doing the game, where he came to me and he said, "We have a problem."”

— Woodkid

What it documents

Woodkid said that around halfway through development of Death Stranding 2 Kojima came to him and told him they had a problem: they had been testing the game with players, the results were too good and players liked it too much, which meant something was wrong and they had to change something.

Source

“Then he said, "I'm going to be very honest, we have been testing the game with players and the results are too good. They like it too much. That means something is wrong; we have to change something."”

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