Yasumi Matsuno x Hideo Kojima (1999)
Unofficial English translation of a Japanese text from late 1999; the original has not been seen. A dialogue between two directors: what Kojima says is kept apart from what Matsuno says.
The 6 entries it supports
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“My generation really took a lot from the cinema, and much of that remains an unconscious influence on what we make today. I like to call it our "cinema DNA."”
Quote 1999 shmuplations.com; Matsuno × Kojima conversation (1999), unofficial English translation -
“We talked movies on that staircase for hours. You said you didn't mind waiting if it was a movie you really wanted to see. I guessed then, that here's a guy with the same DNA as me.”
Quote 1999 shmuplations.com; Matsuno × Kojima conversation (1999), unofficial English translation -
“I don't mean it in the cinematic sense per se: game direction is more about creating situations that draw players in emotionally, and about creating atmosphere.”
Quote 1999 shmuplations.com; Matsuno × Kojima conversation (1999), unofficial English translation -
“I feel like the video game industry right now is in its last year of elementary school. Everyone is aware that next year will be the start of a new experience with middle school, but no one has figured out what school it will be or what it will look like.”
Quote 1999 shmuplations.com; Matsuno × Kojima conversation (1999), unofficial English translation -
“I added a camera mode like that in Metal Gear, but all the developers hated it. The programmers, the designers too.”
Quote 1999 shmuplations.com; Matsuno × Kojima conversation (1999), unofficial English translation -
“One thing I don't like about the game industry right now, is the clumsy addition of CG movies, without any sense of cinema. To the trained eye, it looks so amateurish.”
Quote 1999 shmuplations.com; Matsuno × Kojima conversation (1999), unofficial English translation