Kojima Archive

Gun games like Lethal Enforcers are really fun, but they don't really…

Direct quote 1996
“Gun games like Lethal Enforcers are really fun, but they don't really evoke much empathy from the player. I mean, enemies just come out of nowhere, then they die in one shot, ok bye bye!”
What it documents

Kojima explained he wanted light gun support in Policenauts because gun games like Lethal Enforcers are really fun but do not evoke much empathy from the player — enemies just come out of nowhere and die in one shot — whereas in Policenauts the protagonist’s anger and the player’s anger build toward a character until they overflow at the moment of drawing the gun; he said that was the virtual sensation he wanted to convey and that a mouse just isn’t going to give the same feeling.

Source

“That's the kind of virtual sensation I wanted to convey. For that, a mouse just isn't going to give you the same feeling.”

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