Kojima Archive

it's not about the engine, it's not about the graphical fidelity,…

Direct quote 2014-06-12
“it's not about the engine, it's not about the graphical fidelity, because I'm not trying to portray violence. I'm trying to portray what is violence itself.”
What it documents

Asked in 2014 how he prevents graphical realism from making violence gratuitous, Kojima replied that it is not about the engine or graphical fidelity, because he is not trying to portray violence but to portray what violence itself is, and that he tries to pose to the player, through an interactive medium, the question of what violence is.

Source

“I'm just trying to pose the question to the player through an interactive medium, "What is violence?"”

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