Kojima Archive

I played Killzone 2 this morning, actually, and it was funny because…

Anecdote 2008-08-24
“I played Killzone 2 this morning, actually, and it was funny because the FPS control was traditional FPS, but when you come to a door and have to kind of open the latch, you all of a sudden have to use the Sixaxis, and nobody was succeeding.”
What it documents

In 2008, while discussing motion controllers, Kojima said he had played Killzone 2 that morning and found it funny that, although the control was a traditional FPS scheme, when you come to a door and have to open the latch you suddenly have to use the Sixaxis and nobody was succeeding; he suggested they may have been rushing to implement the technical design and that might not be the correct way to do it in that title.

Source
Video Games Daily / Kikizo, 2008-08-24 (page 2 of 3). View source ↗

“So maybe they were kind of rushing to implement the technical design, which might not be the correct way to do it in that title.”

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