As he approached fifty, Kojima acknowledged that studio work was already physically fatiguing and that he should be preparing a successor and retirement, but the person to whom he had handed the baton had died before him. He said he could only pick up Itoh’s last wishes and continue telling stories; he also began the series My Lovable Memes after Itoh’s death to search for new receivers.
As he approached fifty, Kojima acknowledged that studio work was…
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Kojima described Satoshi Itoh as one of the fans who most deeply understood his works, to the point Itoh became known as a “Kojima fundamentalist.” After Itoh’s literary debut as Project Itoh they became friends and respected each other as creators with similar tastes; Itoh’s death in the spring of 2009 made Kojima feel he had lost both a recipient of his memes and a precious son.
video games 2013-01 VIZ Media — The Creative Gene; official English translation -
Kojima recalled that twenty-five years earlier he had incorporated a story and a message into video games when both were regarded as unnecessary. With the rise of mobile games used to kill time, he saw Minagawa’s literary activity at age eighty-two as the baton to receive. He promised to continue as he is even after turning eighty and to instill his memes into video games.
video games 2012-05 VIZ Media — The Creative Gene; official English translation -
“I gave a USB stick with all my ideas on it to my personal assistant, kind of like a will. [...] Perhaps I have ten years?”
death 2025-05-15 TheGamer (quoting Edge Magazine) -
“When she defeated The End she called me up and said: 'It is finished'.”
connection 2012-05-24 The Guardian — Simon Parkin, "Hideo Kojima: video game drop-out", two-part interview (part 2) -
“I thought that I could never recover. I felt like I might not ever be able to create a game again.”
body 2025-06-10 GQ, by Sam White