Kojima Productions
2007
2008
2009
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“There were a lot of surprises - the way the Western developers do things are so different! What I'm thinking now is, OK, we need to be a global studio.”
Quote 2009-04-15 Video Games Daily / Kikizo -
“You know, we've been asked this a lot - how do you guys know this? Even my wife didn't know!”
Quote 2009-04-15 Video Games Daily / Kikizo -
“Not really! Recently, Kojima Productions was involved in the creation of a foreign currency trading game - so I guess that kind of counts!”
Quote 2009-04-15 Video Games Daily / Kikizo -
“I think creating that now wouldn't really be 'cool' [laughs]. I'm not saying that I shouldn't do it, but I think that I probably won't.”
Quote 2009-04-15 Video Games Daily / Kikizo -
“Sure, there is definitely pressure. We don't belong wholly to Konami, so that pressure might be lighter, but since Kojima Productions is a part of Konami and Konami does the business side of things, yeah, I feel pressure there, that there's a need for it to be a successful, ongoing series.”
Quote 2009-04-15 Video Games Daily / Kikizo -
“I won't make games with senseless violence. There has to be a reason for it, such as war.”
Quote 2009-05-06 BusinessWeek, by Kenji Hall
2012
2014
2015
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Kojima spent almost three decades at Konami, beginning in 1986. In 2015, amid a bitter split, Konami removed Kojima's name from Metal Gear Solid V marketing; at The Game Awards in December 2015 the game won awards but Kojima did not attend, reportedly barred from attending by Konami. That same month Kojima re-established Kojima Productions as an independent studio partnered with Sony. Silent Hills had been cancelled in April 2015.
Anecdote 2015-12 Wikipedia — Hideo Kojima (collects the 2015 press coverage) -
Since Kojima Productions was founded in 2015, its motto has been "From Sapiens to Ludens": the idea of humanity evolving from Homo Sapiens (the one who thinks) to Homo Ludens (the one who plays and creates). Its mascot, Ludens — designed with Yoji Shinkawa — is a spacesuit-clad figure carrying a flag, a symbol of arrival and exploration rather than conquest.
Anecdote 2015-12 Kojima Productions — "Welcome to Kojima Productions" (official website)
2017
2018
2019
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“So Conan, do you want to be in the game? [...] We have a 3D scanner right there.”
Quote 2019-10-24 PlayStation LifeStyle -
“In the future, Kojima Productions will start making films. If you can do one thing well, then you can do everything well.”
Quote 2019-11-04 IGN, by Matt Purslow; origin: BBC Newsbeat documentary
2021
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To launch Kojima Productions after going independent in December 2015, Kojima rented an office of under nine square meters and conducted an international search for staff, software tools, and engines while the studio began production on a new game.
Paraphrase 2021-10-19 VIZ Media — The Creative Gene; official English translation -
VIZ's biographical note places Kojima's birth in Tokyo in 1963, his directorial debut with Metal Gear in 1987, the establishment of his independent studio Kojima Productions at the end of 2015, and the release of Death Stranding in 2019.
Paraphrase 2021-10-19 VIZ Media — The Creative Gene; official English translation
2022
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“It was 100% out of my pocket. No funding from anyone whatsoever. So we're independent.”
Paraphrase 2022-11 HIDEO KOJIMA presents Brain Structure, ep. 10 «TGA Special: The truths behind internet rumors?!» (Spotify Studios × Kojima Productions); official English dub, own transcription -
Kojima Productions’ Tokyo headquarters has a pure white lobby where a life‑size statue of Ludens, the studio’s mascot, greets visitors; inside the studio there is a movie theatre and a gallery space where Kojima’s body of work is presented like a museum exhibit.
Anecdote 2022-12 Push Square (tour of the Kojima Productions studio) -
“As far as digital contents go, we basically only had a naked Norman, a naked Lou, a beach and a whale. And well, that reflected the state that Kojima Productions was in. We were naked.”
Anecdote 2022-12 HIDEO KOJIMA presents Brain Structure, ep. 15 «The Game Awards 2022» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“Sony has this new technology system called the Mado. It means window in Japanese. […] It feels like an illusion almost. Like the person on the screen is right there.”
Anecdote 2022-12 HIDEO KOJIMA presents Brain Structure, ep. 16 «Hideo Kojima x Norman Reedus» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“But you know, I'll probably become an AI and stick around.”
Quote 2022-12-22 IGN Japan — English translation by Ko Ransom, preserved in a full republication
2023
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“People may not use them, but I want them to feel cared for when they're here.”
Anecdote 2023-01 HIDEO KOJIMA presents Brain Structure, ep. 19 «Hideo Kojima x Ennio Morricone» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“Yes, he visited and we got to do the long-awaited 3D scan of him. […] He could be someone just walking around and you run into him if you're playing offline. He won't be part of the story.”
Anecdote 2023-01 HIDEO KOJIMA presents Brain Structure, ep. 20 «Anniversary music» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“I think, ultimately, Kojima Productions will end up being just me and AI. My staff is in the room right now, so I'm sorry to say this, but what I want to do is create a simulation databank of me.”
Quote 2023-02 HIDEO KOJIMA presents Brain Structure, ep. 25 «CHVRCHES» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“People often describe it as like a chemical reaction. Like A and B react to create C or D. What Woodkid and I are doing is like a DNA modification. It's like something completely new that doesn't exist in this world is born every time.”
Anecdote 2023-03 HIDEO KOJIMA presents Brain Structure, ep. 26 «Woodkid» (Spotify Studios × Kojima Productions); official English dub, own transcription -
“We've taken a first step, a giant leap in the entertainment industry.”
Anecdote 2023-06 Hideo Kojima: Connecting Worlds (documentary by Glen Milner; PlayStation Productions / Kojima Productions); official English SDH subtitles -
“The films they are delivering to the world are high in quality and very innovative. I have been attracted to their creations and they have even inspired my own work.”
Quote 2023-12-14 Kojima Productions, official note on their website
2025
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“I don't want them to just manage our existing IP”
Paraphrase 2025-05 Videogames Chronicle, on a Kojima interview in Edge -
“I gave a USB stick with all my ideas on it to my personal assistant, kind of like a will.”
Quote 2025-05-15 Video Games Chronicle (picking up an interview from Edge magazine) -
“I gave a USB stick with all my ideas on it to my personal assistant, kind of like a will. [...] Perhaps I have ten years?”
Quote 2025-05-15 TheGamer (quoting Edge Magazine) -
“We met before the pandemic, and he used some of my songs in the first episode [Death Stranding], but it was songs from my previous records. He used "Goliath" and "Pale Yellow" in the gameplay.”
Woodkid Anecdote 2025-06-13 Rolling Stone (Christopher Cruz interview with Woodkid) -
For the tenth anniversary of Kojima Productions, at the «Beyond the Strand» event in September 2025, Kojima announced, in addition to video games, an augmented reality game with Niantic, an official sake called ZAKU LUDENS, and a branded credit card with the bank Mitsubishi UFJ.
Anecdote 2025-09 CGMagazine and gamepressure (on the Beyond the Strand event, Kojima Productions' 10th anniversary) -
“This watch is a collaboration piece by Seiko and Kojima Productions. My first watch was a Seiko. It brings back memories. ... To sync it on a business trip ... I have to go outside but it doesn't always work. Hence my collaboration watch with Hamilton. ... I adjust this manually.”
Quote 2025-12-03 GQ JAPAN — 10 Essentials; official English subtitles
2026
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In mid-June 2026, PlayStation Studios notified Kojima and KOJIMA PRODUCTIONS that it would cancel PHYSINT. The project was important both to Kojima and to his studio. After three months of searching for a new partner, Kojima and his team found a shared vision with XBOX and decided to work together again. Development of PHYSINT continues.
Paraphrase 2026-09-10 X · @HIDEO_KOJIMA_EN -
“We sign contracts according to projects, and that's how we survive one by one as an indie. So I need to find a new project before the previous project ends, and that's how we stay alive.”
Paraphrase 2026-09-20 IGN — Daniel Robson and Wesley Yin-Poole, interview with Hideo Kojima -
“But if Kojima Productions collapses, that doesn’t follow this trend at all. It’s a step backwards for indies. So I needed to stand firm and continue this project.”
Paraphrase 2026-09-20 IGN — Daniel Robson and Wesley Yin-Poole, interview with Hideo Kojima -
In a statement supplied to IGN after the interview, Kojima Productions urged scepticism toward unofficial explanations for Physint’s change of partner. The studio said it was healthy and profitable, that development was continuing with Xbox and that its relationship with PlayStation remained strong.
Paraphrase 2026-09-20 IGN — official Kojima Productions statement appended to the interview -
“You enter through Phase One. […] It starts with our independence, in a small four-and-a-half-tatami room.”
Quote 2026-10-05 TBS Radio — KOJI10 EP.36; official English subtitles -
Kojima and his team released a limited-edition merchandise set when they became independent. At the time, they only had the KOJIMA PRODUCTIONS logo; they had the design for Ludens, but the CG model had not yet been created.
Anecdote 2026-10-11 X · @HIDEO_KOJIMA_EN